Tuesday, June 13, 2006
Atari today announced that Totally Spies! 2: Undercover is in development and is set for release on Nintendo DS and Game Boy Advance in November 2006.
Following on from the original Totally Spies for Nintendo GBA™ and based on 5 totally new episodes of Marathon’s globally popular TV series, Totally Spies! 2: Undercover sees Clover, Alex and Sam, three stereotypical Beverly Hills girls, catapulted into the dangerous world of international espionage where only their wit, attitude and high-tech gadgets can help them save the World.
Featuring 25 levels of spytastic sneaking, dodging and chasing down evil international men of mischief, Totally Spies! 2: Undercover combines elements of platforming, racing, puzzling, shooting and fighting. Being at the cutting edge of hi-tech gadgetry themselves, Clover, Alex and Sam felt it beyond necessary to make sure that with its mixture of 2D and 3D graphics the DS version utilized the console’s unique touch screen, microphone and wireless multiplayer capabilities, which players will find Totally Spies! 2: Undercover does better than even one of Q’s gadgets. Not to be accused of dragging their feet, the girls made sure that the 2D Game Boy Advance version included one or two tricks of its own and it covers the 5 completely new episodes so well players could be forgiven for thinking they’re still watching the show.
“Totally Spies! 2: Undercover captures the magic of the Totally Spies television series and puts it directly into the hands of the fans”, said Tim Verschure, Senior Group Product Manager, Atari Europe. “Both the DS and the GBA versions offer stories from 5 episodes of the new TV series and let fans taste the exciting world of international espionage first hand.”
Posted by Al
on 06/13 at 01:31 PM
Thursday, June 08, 2006
Warner Bros. Interactive Entertainment will launch Justice League Heroes: The Flash for the Game Boy Advance and Justice League Heroes for the Nintendo DS in Fall 2006.
Distributed by Eidos Interactive across North America and all major European territories, the games will release simultaneously with the Justice League Heroes games for PlayStation2, Xbox and PSP.
Justice League Heroes: The Flash, developed by WayForward Technologies for the Game Boy Advance system, lets gamers play as DC Comics’ The Flash, wielding his Speed Force to strike enemies before they can strike back, unlock powerful combination attacks and slow-down time to defeat adversaries in slow motion. As the Fastest Man Alive, gamers also enlist the support of fellow Justice League members by calling in special attacks from Superman, Batman, Wonder Woman and other DC Comics super heroes.
Justice League Heroes for the Nintendo DS system, developed by Sensory Sweep Studios as a prequel to the console title, lets gamers use the stylus to control and unleash the superpowers of Batman, Superman, The Flash and Wonder Woman. Gamers use objects within the destructible environment against enemies at will and also call in devastating attacks from other DC Comics super heroes, like Aquaman and Green Arrow, to help save the world from certain destruction.
Posted by Al
on 06/08 at 01:36 PM
Friday, May 12, 2006
Atlus has announced the acquisition of the North American publishing rights to Summon Night: Swordcraft Story and Summon Night: Swordcraft Story 2, a pair of exciting action RPGs for the Game Boy Advance.
Both games were published by Banpresto Co., Ltd. and developed by Flight Plan. Summon Night: Swordcraft Story is scheduled for release in the summer of 2006, followed by Swordcraft Story 2 in the fall of 2006.
"Summon Night is a deceptively cute action RPG franchise," said Sammy Matsushima, Project Lead of Summon Night: Swordcraft Story for Atlus U.S.A., Inc. "It's got extremely charming graphics and music, but it's also got real depth in terms of story and gameplay."
Welcome to the strange world of Lyndbaum: a sacred land linked to four magical dimensions, from which summoners can call forth spirits called Guardian Beasts to do their bidding.
Wystern is one of Lyndbaum's largest cities, often called the City of Swords because of its large population of Craftknights, who use the strength of Guardian Beasts to forge powerful weapons.
A great tournament has begun in Wystern, a series of battles that will determine the next of Wystern's seven Craftlords, who act as the city's guardians and councillors. But the tournament features an unusual rule that has everyone in Wystern abuzz: only Craftknight apprentices under the age of 18 are allowed to enter.
One of the tournament's contestants is the child of Shintetsu, a legendary Craftlord who met a mysterious fate three years earlier. The child wants nothing more than to win the tournament and uphold Shintetsu's legacy—but the tournament is only the beginning of a saga that will lead to the uncovering of Wystern's darkest secret...
Summon Night: Swordcraft Story Key Features
* Two main characters and four Guardian Beasts equals eight paths through the game!
* A combination of top-view adventuring and side-view real-time combat!
* Hundreds of weapons to be found and forged!
* Two-player Link Mode for battling and item trading!
* Artwork by famed illustrator Takeshi Iizuka!
Posted by Al
on 05/12 at 10:45 AM
Wednesday, May 10, 2006
Capcom today showcased Mega Man Battle Network6 in two versions – Cybeast Gregar and Cybeast Falzar for the Game Boy Advance.
The popular net battle series reaches a dramatic climax as familiar heroes, Lan and Mega Man, find themselves on unfamiliar terrain both in the real and cyber worlds. They will face the mightiest threats the series has ever seen but also wield the greatest power ever available. Capcom plans to release Mega Man Battle Network 6 Cybeast Gregar and Mega Man Battle Network 6 Cybeast Falzar across North America in June 2006.
In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before.
A long time ago, two ancient creatures with unimaginable power ravaged the net. These two behemoths, called "Cybeasts," clashed against each other with such force that the entire virtual landscape was changed forever. One embodied the form of a vicious wolf, with massive fangs and horrific howls that reached far and wide. The other was a ferocious bird with razor sharp claws and immense wings that flapped mightily, blowing over everything in its path. After their last known battle, a giant crater was all that remained and it was named the Underground, where they have lain in slumber… until now. Through the actions of a mysterious foe, they have been awakened and unleashed upon the net. Mega Man is able to intervene and manages to successfully contain one of the beasts within him.
In addition to the shifting story, new features change up the gameplay. A new "Cross System" allows Mega Man to utilize the special power of allies in battle. Mega Man will encounter several "Link Navis" along the way which, when defeated, will lend their own cross ability that can be used in battle. Though very useful, each has a particular weakness. Another powerful advantage is the "Beast Out" system, resulting from Mega Man's absorption of the powerful Cybeasts. The option to use the ancient monster's power during battle will become available, offering a boost in speed, ability to rapid fire Buster shots, double a Battle Chip's attack power and more. While a Cross is equipped, Mega Man can also Beast Out, combining the forces of these two systems to maximize the power of the Crosses even further. However, the use of the Beast Out system is very limited and if Mega Man becomes fatigued, he may succumb to an uncontrollable overdrive mode called "Beast Over." In this state, Mega Man will be very powerful for a short period of time, but then when he is released from this mode, he will be left in a very weakened state, close to dying.
Mega Man Battle Network 6 includes the following features:
-- New town, new storyline!
-- "Cross System" – defeat Link Navisand gain their special "Cross" ability which Mega Man can use in battle
-- "Beast Out" powers – allows players to use the abilities of a formidable Cybeast creature
-- Combine both Cross and Beast Out systems for incredible power possibilities!
-- Game Boy Advance Game Link Cable and wireless adapter compatible functions
o Trade programs and Battle Chips
o Compare records and have Net battles with your friends
-- Distinct features for Cybeast Gregar and Cybeast Falzar
o Five distinct Link Navis aid Mega Man in each version, for a total of 10
o Assorted Battle Chips for each version
o Each Cybeast is the final boss for the two versions
o Combinations of Cross and Beast Out systems vary between the two versions
o Different strategies for winning– with unique powers available and different enemies players face in each game, the strategy for completing them will change
Capcom today announced Capcom Classics Mini Mix for the Game Boy Advance, an action-packed compilation of three of Capcom's most popular titles, originally released for the Nintendo Entertainment System.
Posted by Al
on 05/10 at 10:31 AM
The trio of old school action titles includes Bionic Commando, Strider and Mighty Final Fight, all faithfully recreated and available to play in either the original aspect ratio or stretched to fill the handheld's widescreen display. Capcom Classics Mini Mix will be value priced at $19.99 SRP and is scheduled for release across North America in Q3 2006.
Swinginto action with Bionic Commando, where players must defeat defeat the evil BADDs and Generalissimo KILLT in order to rescue Super Joe, a missing ally. The limber hero is a commando outfitted with an incredible bionic arm that allows him to navigate levels by latching onto and swinging across various parts of the environment. The appendage can also be used to grab hold of and attack enemies. In addition, various weapons including guns and rocket launchers become available as additional stages are completed.
In Strider, take control of Hiryu, a member of a global organization of infiltration specialists called Striders that battles to keep the world safe from evil forces. The hero reluctantly accepts a mission to located a fellow Strider and eliminate him. His primary weapon is his "Cypher" sword, a deadly blade which strikes with great speed and can be powered up with various enhancements including the ability to shoot plasma arrows. Hiryu also gains additional abilities as the game progresses including healing powers, enhanced jumping, warping and more.
Choose one three fighters in Mighty Final Fight, a beat-em-up action game that takes a twist on the original Final Fight with super deformed character designs and a more comical style. Playing as Haggar, Cody or Guy, embark on a quest through Metro City to rescue Haggar's daughter, Jessica, from the Mad Gear gang. Each character has their own unique weapon and special techniques at their disposal as they battle their way through the mean streets.
Posted by Al
on 05/10 at 10:25 AM