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NEWSLETTER

Not just game news... News for gamers.
The Pong arcade game broke down on its first day of public use because too many quarters were stuffed into it.

Headlines

Saturday, July 23, 2011

:: Games :: Xbox 360 :: Kinect ::
Microsoft Sued By Impulse Technology Over Kinect

It seems like Impulse Technology ltd. wants to sue Microsoft because of some Kinect patents.

Impulse Technology, based in Ohio, filed a case against Microsoft on July 1, 2011, because they believe that Microsoft used technology that was not theirs. The patents are specifically for technology that track a person's movement and play video games without a controller. The complaint from Impulse Technology states that Microsoft was informed of these patents before and that Microsoft has willfully ignored such statements. Basically, Impulse Technology wants to sue Microsoft for infringement of certain patents used with the Kinect.

Microsoft isn't alone in the battle though. Video game publishers that are also accused of using the Kinect's technology are stepping up to defend Microsoft. These publishers include Electronic Arts, Sega, and Konami. Supposedly the publishers are "guilty" of distributing games that infringe on some of the Impulse Technology patents.

Overall, Impulse Technology is looking to get injunction, damages, treble damages, interest, and lawyer fees out of Microsoft.

Source: Patent Arcade

Posted by Nimbus on 07/23 at 01:03 PM [0 Trackbacks]

Wednesday, August 11, 2010

:: Games :: Xbox 360 :: Kinect ::
Kinect Will Not Support Sign Language at Launch

Following reports of a patent request listing recognition of American Sign Language as a feature of the Kinect, Microsoft claims it won't.

After recent reports that the upcoming Kinect will feature ASL recognition, Microsoft today confirmed that the motion-sensitive device will not feature ASL recognition at launch.

When asked by GameSpot about the Kinect's ability to cater to the hearing-impaired via sign language, a representative stated that Microsoft has a tendency to file lots of patents to protect their "intellectual property," but that it does not necessarily make it to production. The Kinect set to launch on November 4th will not feature ASL recognition out-of-the-box, but nothing was said about a potential update later on down the line that might introduce this feature.

When launched the Kinect will cost $150 in the US and 129.99 in the UK. "It will also be available as part of a $300/ã249.99 bundle that will include the recently revealed 4GB Xbox 360 and Kinect Adventures minigame compilation."

Source: GameSpot

Discuss this topic on the forums

Posted by Apollo on 08/11 at 11:45 PM [0 Trackbacks]

Saturday, August 07, 2010

:: Games :: Xbox 360 :: Kinect ::
Kinect to Recognize American Sign Language

Microsoft's new controller-less creation will recognize American Sign Language

In a patent filed by Microsoft recently, it was revealed that the forthcoming Kinect will be able to track motion, read lips and interpret American Sign Language, or ASL.

According to the patent papers, Kinect's voice chat would be limiting for those who cannot speak, and while they can type a response into the voice chat using already existing methods, this can be quite laborious and frustrating for someone fluent in ASL. Kinect, therefore, will allow speachless players to utilize ASL movements to convey their thoughts and feelings to their opponents without the need to spend hours typing traditionally.

Kinect is also capable of mapping your fingers and toes to determine individual movement and increased awareness of each appendage moving. The system will also be capable of reading lips, making it even more accessible for those who cannot speak.

Kinect is set to launch worldwide November 4th

Source: GameSpot

Discuss this topic on the forums

Posted by Apollo on 08/07 at 03:56 AM [0 Trackbacks]
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