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NEWSLETTER

Not just game news... News for gamers.
The first PC game to feature a multi-player deathmatch mode was Doom.

Headlines

Thursday, July 29, 2010

:: Games :: 3DS ::
Nintendo Teases 3DS Price, Release Date

Nintendo 3DS details set to be announced in September, Nintendo of Europe provides pricing hints.

In what's basically an announcement of an announcement, Bloomberg is reporting that Nintendo will formally announce the price and release date for their upcoming handheld on September 29th. While the Nintendo 3DS has a vague release window -- it's set to be released this fiscal year, which ends on March 31st, 2011 -- no concrete dates have been revealed. This is, however, something of a strange date as the Tokyo Game Show runs September 16th through the 19th. Though whether anything will be made public during that convention remains to be seen.

And in related news, website Electricpig interviewed Nintendo UK's marketing manager James Honeywell in which hints about the 3DS were dropped. "But for everyone who already knows, you know, the Nintendo DSi is available for around (EUR) 129.99. The Nintendo DSi XL, with the larger screens, is around (EUR) 159.99." Honeywell states that the 3DS will fit somewhere into that pricing scheme, perhaps adding some credence to Wedbush Securities analyst Michael Pachter's claim that the unit will retail for about $250 in North America.


Source: Bloomberg, via Siliconera; Electricpig, via Kotaku

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Posted by Warp on 07/29 at 10:02 AM [0 Trackbacks]

:: Games :: PlayStation3 ::
SOCOM 4 Delayed; Zipper Interactive Pushes Shooter to 2011

In an effort to further polish the game and possibly avoid slipping under the radar squaring off against this year's heavy hitters, the upcoming SOCOM has been officially delayed.

Rumors that SOCOM 4 had been delayed until sometime in 2011 were confirmed yesterday afternoon. Originally slated for release this holiday season, Senior Community Manager Jeremy Dunham officially confirmed the delay, saying "While we're certainly aware that you've been looking forward to playing SOCOM 4 this year, we don't want to take any shortcuts. Instead, we want to deliver the best and most immersive SOCOM game we possibly can and we're going to use our extra time to do just that."

Though this may be disappointing for series fans, Dunham promises continued updates on the game's status and gameplay features in the coming months. A little extra polish can go a long way, so hopefully Zipper's assurance that it'll be worth the wait can tide gamers over in the meantime.


Source: SOCOM's Official Website (Age gate), via Kotaku

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Posted by Warp on 07/29 at 09:30 AM [0 Trackbacks]

:: Games :: Technology :: Wireless :: Android ::
Google Reportedly Working on New Social Network

Search Engine giant Google reportedly working on new social gaming network to compete with Facebook.

Hot on the heels of the news that GameStop has acquired Kongregate comes news that Google is planning to launch their own social networking venture aimed at social gaming.

In a news release published by the Wall Street Journal, reports surfaced that Google were in talks with game developers Playdom, EA's Playfish, and Zynga to help build a base of games for the launch of their new service. This supplements a previous report of Google "secretly" investing $100 Million into Zynga as part of a strategic partnership for the upcoming service.

Google, meanwhile, have remained silent on the matter of their alleged new social network, saying that the world "doesn't need another Facebook knockoff." This comment brought further speculation that the new gaming service would be another tie-in to existing Google Accounts, a fact that also suggests potential native Android capabilities which would allow Android users easy access to the service.

At present, no time frame, specifics or confirmation has been released by Google.

Sources: Wall Street Journal, Via Ars Technica, 2

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Posted by Apollo on 07/29 at 02:16 AM [0 Trackbacks]

Wednesday, July 28, 2010

:: Games :: PlayStation3 :: PSP :: Wii ::
Namco Announces 3 New Entries in Tales Series

Leaked pictures of the newest edition of V Jump magazine reveal two new Tales games, one enhanced port.

While Namco's track record with regards to localizing its Tales line of RPGs has been a sore spot of series fans for years, those disappointed by Tales of Graces being skipped over may have a second shot. Scans of this month's V Jump revealed Tales of Graces F, a PlayStation 3 port of the game due out later this year with various extras. There's no guarantee Graces F will fare any better with Namco's North American branch, however the lack of region locking on the PlayStation 3 does lend itself better to importing.

Also announced today was Tales of the World: Radiant Mythology 3 for the PSP. The third entry in the series will feature over 80 characters, including the main protagonist from Tales of Graces, and is set to be released sometime next year.

Finally, we received our first glimpse of the next "mothership" title in the series. The 13th core entry, as yet untitled, will be a PlayStation 3 exclusive. The only image shown was of a city, so details beyond the announcement are virtually nonexistent. Team Symphonia, also responsible for Tales of the Abyss and Tales of Vesperia, is rumored to be the developer. We're still far from seeing it release in Japan, however if any of these games do make it out of Japan this will probably be the one.


Source: NeoGAF

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Posted by Warp on 07/28 at 05:28 PM [0 Trackbacks]

:: Games :: DS ::
Atlus Recruits tri-Ace Talents for New Game

Several key members of the Radiata Stories development team join up with Atlus for a new DS RPG.

Leaked pages of this week's issue of Famitsu magazine reveals a new game from Atlus, titled Radiant Historia. In a surprising twist it also seems to involve employees of tri-Ace that worked on 2005's lighthearted Action/RPG, Radiata Stories. Satoshi Takayashiki, cited as the creative mind behind Radiata Stories, returns as Historia's original idea and world setting designer; artist Hiroshi Konishi, character designer for Radiata Stories, also returns to that role for Historia.

Radiata Historia relies heavily on the manipulation of time and space for both its story and gameplay, branching off into multiple paths as the game progresses. Thanks to Andriasang's Anoop Gantayat a full run-down can be read there or on the forums, but we'll give you a quick overview. The story follows a 19-year old man named Stok, employed by the country of Alicetel as an intelligence bureau agent. Alicestel is one of five countries present in the world of Vancool, and it's presently at war with the country of "Gran org." The ruler of Alicestel, a man named Noah, believes that Gran org is responsible for the devastating decay of the land and the source of a mysterious disease that turns people to sand.

While on a mission to retrieve a secret agent from behind enemy lines, Stok is severely wounded and loses consciousness. Upon awakening Stok finds himself in another world -- the world of Historia -- where he obtains the power to traverse space and time. It seems as if players will be tasked with piecing together a peaceful time line using these new-found abilities, manipulating the past and future of both Vancool and Historia.

Not much is said about gameplay, however Andriasang's brief description sounds like a simulation RPG hybrid similar to, though perhaps not in the same vein as, last year's Shin Megami Tensei: Devil Survivor. Radiant Historia has been announced for a November 4th release in Japan. North American fans will have to wait to see if Atlus USA picks this one up or not.


Source: Andriasang

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Posted by Warp on 07/28 at 04:27 PM [0 Trackbacks]
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