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Monday, May 08, 2006
THQ today announced "BRATZ: Forever Diamondz" is expected to be available this fall for the PlayStation2, GameCube, Game Boy Advance and, for the first time, the Nintendo DS.
The game will be based on the new "BRATZ: Forever Diamondz" fashion doll line, as well as the new "BRATZ: Passion 4 Fashion -- Diamondz" DVD feature movie that are scheduled to launch at retail later this year. The "BRATZ: Forever Diamondz" video game will mark the second title under THQ's worldwide interactive agreement with MGA Entertainment, the manufacturers of the wildly popular BRATZ fashion dolls.
"THQ is thrilled with the success of last year's "Bratz: Rock Angelz" video game which has shipped more than one million units and was a top video game for girls in 2005," said John Ardell, director, global brand management, THQ. "The Bratz property is the perfect fit for the growing market of younger female gamers and we're excited to be working with MGA on a brand new title to coincide with their upcoming fashion doll and DVD movie launch."
"MGA is excited to work with THQ in adapting the upcoming line, "Bratz: Forever Diamondz," into an interactive video game adventure that fans of the dolls can enjoy," said Isaac Larian, chief executive officer, MGA Entertainment. "The success of last year's "Bratz: Rock Angelz" video game illustrates the popularity of the Bratz property, and we look forward to continuing that success with "Bratz: Forever Diamondz."
In "BRATZ: Forever Diamondz," Yasmin, Cloe, Sasha and Jade are back for a brand new adventure that sends them across the country in search of the hottest young fashion designer. Players will experience unique adventures through each of the four playable characters, while exploring detailed open world environments, to compete in the "America Rocks Fashion" TV show. Fans will discover brand new features including a figure skating competition and the ability to adopt a pet to train, dress, accessorize and showcase in competitions.
"BRATZ: Forever Diamondz" will be on display in THQ Booth No. 1324 in the South Hall of the Los Angeles Convention Center during the Electronic Entertainment Expo (E3) May 10-12.
Posted by Al on 05/08 at 01:31 PM
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Thursday, May 04, 2006
Eidos Interactive and TT Games, the makers of LEGO Star Wars, today confirms a new LEGO adventure in Bionicle Heroes, set for release in Autumn 2006 on PlayStation 2, PC, Nintendo Game Boy Advance, Nintendo DS, and Nintendo Gamecube (NTSC only).
Bionicle Heroes brings to life the most powerful and exciting LEGO characters ever seen in one game, in an action-packed world of adventure and discovery. Take control of a young hero as he steps out of the real world and into the strange and dangerous universe of BIONICLE. Only by mastering the powers and special abilities of the greatest Bionicle heroes will he be able to overcome the many challenges ahead.
"2006 is a huge year for Bionicle. We are providing strong levels of support for the brand in 2006 and we are excited that the same winning team behind the success of LEGO Star Wars: The Video Game is making the official Bionicle videogame". Said Jay Bruns, Director of Global Partnerships and Alliances for LEGO Group. He added "With such a pedigree of highly entertaining and engaging titles for young gamers, we are really looking forward to seeing the BIONICLE range bought to life in an immensely fun and immersive experience, both for our core Bionicle fans and for those new to the universe."
Bionicle Heroes will be available in autumn 2006.
Posted by Al on 05/04 at 03:51 PM
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Tuesday, May 02, 2006
Blitz Games today announced that is developing SpongeBob SquarePants: Creature from the Krusty Krab video game on PlayStation2, Nintendo Wii and Nintendo GameCube for 2006 with leading publisher THQ.
Philip Oliver, CEO and Managing Director of Blitz Games commented, "We're delighted to extend our working relationship with THQ and Nickelodeon on their most important brand. We are looking forward to producing a very high quality, fun game and Christmas 2006 'Top 10' contender. " Philip went on to say. "This is our first game for the Nintendo Wii which makes it especially exciting for us."
SpongeBob SquarePants videogames have sold almost 17 million units worldwide and regularly appear in the top 10 around the world. The half-dressed, porous, yellow sponge is one of the top 5 leading cartoon characters in the world. The SpongeBob movie recently netted in excess of $135m at the box office worldwide and the TV series continues to pull in an audience of 57.4 million people each month across the globe.
SpongeBob SquarePants: Creature from the Krusty Krab – SpongeBob explores the peculiar world of Bikini Bottom as it transforms through a series of various unique visual styles. Continuing to reign as a top gaming and TV property, this new game offers fans brand new gameplay mechanics through nine visually bizarre levels. The game will be on show next week in Los Angeles, at E3 – the world's biggest videogame exhibition.
Blitz is well known and respected for taking major kids brands to mainstream console players. The development of SpongeBob SquarePants continues this long tradition and specialisation. Key brands it's brought to the consoles are, Barbie, Frogger, Disney's Lilo & Stitch Fairly Odd Parents, Pac-Man and it's imminent release of Bratz: Rock Angels, also with THQ.
Posted by Al on 05/02 at 02:00 PM
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Monday, May 01, 2006
Following the successful launch of Naruto: Clash of Ninja and Naruto: Ninja Council in March 2006, D3Publisher and Tomy Corporation will present Naruto: Clash of Ninja 2 for Nintendo GameCube and Naruto: Ninja Council 2 for Nintendo Game Boy Advance at this year's E3.
The latest video games follow the storyline of VIZ Media's hit anime series Shonen Jump's Naruto, and will feature more playable characters, new locations and added gameplay features including multiplayer modes for up to four players .
"The critical and retail success of the Naruto video games in North America are a testament to the global appeal of the franchise , said Alison Quirion, vice president of marketing, D3PA. "Naruto: Clash of Ninja 2 on GameCube and Naruto: Ninja Council 2 on Game Boy Advance will build upon the success of the first titles by offering a host of new playable characters, non-stop ninja annihilation with heated multi-player battles and challenging gameplay modes that are sure to please gamers of all ages."
"We are very pleased with the response for NARUTO thus far and are excited to be working with D3PA to bring these Naruto games to the USA," said Laura Yoshioka, senior marketing manager, Tomy Corporation. "The Naruto franchise continues to be enormously popular and we look forward to bringing more quality titles featuring the rich storylines and fascinating characters from the hit TV series to American gamers.
Naruto: Clash of Ninja 2, developed exclusively for Nintendo GameCube, will offer non-stop ninja style combat action for 1-4 players where gamers choose to play as one of 23 total available characters. All-new multi-player modes will engage players in frantic simultaneous four player battles and single-player modes will offer more gameplay choices than before with survival and timed attack modes that allow players to showcase their taijutsu and special jutsu abilities. Developed by 8ing, Naruto: Clash of Ninja 2 is anticipated for release in September 2006.
The second Game Boy Advance title in the series, Naruto: Ninja Council 2 builds on the storyline of the first game and will allow players to switch between 3 unique characters on the fly to strategically conquer each challenging level. All-new multiplayer modes offer head-to-head action or cooperative play for up to four players. Developed by Aspect, Ninja Council 2 is anticipated to be released in Fall 2006.
Naruto takes place in a world where ninja hold the ultimate power. Infused with the spirit of a once fearsome Nine-Tailed Fox, Naruto Uzumaki is a ninja-in-training who is learning the art of Ninjutsu with his classmates Sakura and Sasuke. The trio studies under the instruction of their teacher, Kakashi, who helps the group face dangerous and daunting tests and challenges. Through their adventures, the young ninja learn the importance of friendship, teamwork, loyalty, hard work, creativity, ingenuity, and right versus wrong.
Posted by Al on 05/01 at 01:55 PM
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Wednesday, March 01, 2006
Electronic Arts will celebrate the 2006 FIFA World Cup Germany - the world's largest sporting event - with the launch of 2006 FIFA World Cup, the event's only officially licensed videogame.
The videogame will ship on all platforms including Xbox 360 in April 2006 in anticipation of the real-world tournament which begins in June.
2006 FIFA World Cup, under the EA SPORTS brand, will feature stunning visual representations of the world's superstar players, 12 official stadiums that will be used at 2006 FIFA World Cup Germany and stadiums from each qualifying region. Gamers will be able to play as their favorite team from qualification right through to a virtual reproduction of the tournament in Germany.
"The FIFA World Cup will be the single most watched sporting event by a worldwide television audience, bringing together football fans from around the world," said Joe Nickolls, lead producer of the game. "Our game, 2006 FIFA World Cup celebrates this passion by capturing all of the national rivalries in-game, enabling fans to play their heroes and be a part of 2006 FIFA World Cup Germany."
With enhanced player animations, EA SPORTS has emulated close to 100 of the world's superstars, capturing their playing styles and individual likenesses. In addition to enabling gamers to participate in the 2006 FIFA World Cup Germany by taking control of one of 127 national teams, the game features new compelling modes of play, including the groundbreaking Global Challenge that will test even the most hardcore football fan by recreating classic moments in FIFA World Cup history. Furthermore, the game supports up to eight-way multiplayer matches and boasts a plethora of in-game unlockable content such as legendary players and exclusive apparel.
For the first time ever, the officially licensed game of 2006 FIFA World Cup Germany will be available for download via mobile phones. Upon release, gamers can purchase 2006 FIFA World Cup through major North American carriers and will have the option of downloading either English or the Spanish language version of the game. This robust title features all of the 32 international teams vying for the most coveted title in football and offers gamers on-the-go a compelling gameplay experience that truly captures the essence of the sport and this global event.
2006 FIFA World Cup, developed by EA Canada in Vancouver, B.C., is scheduled to ship on the PlayStation2, the Xbox and Xbox 360, GameCube, Nintendo DS, and Game Boy Advance, PSP, PC and mobile. The game carries a PEGi rating of 3+.
Posted by Al on 03/01 at 03:56 PM
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