Not just game news... News for gamers.
Rayman has no arms or legs because it saved CPU cycles when the character was originally designed for his first game.
Following the loss of a counter-suit from Unreal Engine developers Epic Games, struggling Silicon Knights has been forced to recall and destroy several titles.
In 2007, Silicon Knights filed a lawsuit against Epic Games for failing to improve upon the engine that the company had spent significant money to license, essentially sabotaging the efforts of other developers to utilize this engine. Epic Games filed a counter-suit shortly after which accused Silicon Knights of deliberately copying the Unreal Engine code in order to create their own game engine, which was subsequently used to produce the games Too Human and X-Men Destiny, as well as within the yet to be released games The Box/Ritualyst, The Sandman, and Siren in the Maelstrom.
The courts, as you might have guessed, found in favour of Epic Games. On top of paying a settlement in the region of $9.2 million, Silicon Knights have been ordered to recall every unsold copy of Too Human and X-Men Destiny and destroy them. They must also destroy the existing code for their unreleased titles. The court has given them a deadline of December 21st to comply, by which point all copies of both games will be off the shelves permanently.
If you've ever wanted to play either title -- now's the time!
According to 22Cans Co-Founder, Peter Molyneux, the first offering of the independent company has been delayed due to a conflict with NASA.
In a posting on Twitter, Peter Molyneux noted that complications arising from NASA's Curiosity Mars rover have caused the game to be delayed until later this month due to a naming conflict. While it was initially scheduled to launch at the end of August, the naming conflict has forced the company to rethink their launch plans and come up with a new name.
According to Molyneux's Twitter page, the "new" name for Curiosity is now Curiosity: What's Inside the Cube. Not exactly a drastic change, but allegedly enough to resolve the conflict. Expect Curiosity: What's Inside the Cube sometime within the month of September.
If you didn't get to play the 1997 classic, or if you just want Final Fantasy VII on your PC, then your opportunity will come soon.
Square Enix has announced that Final Fantasy VII will be re-released on PC at some time in the future. This newer version of the game includes fresh features like cloud saves and achievements. The most interesting new feature is called the "Character Booster". This feature will allow the player to maximize their HP, MP, and Gil by simply clicking a button. So far, it seems that this version of Final Fantasy VII will only be available on the Square Enix store.
Here are the system requirements that we can expect:
► Microsoft Windows XP/Vista/7 (32/64-bit)
► 2 GHz Processor or faster
► 1 GB RAM
► DirectX 9-compatible graphic card
Watch this pair of gameplay videos showing off the different ways Dishonored can be played.
In the videos below, a couple of the co-creative directors from Dishonored play through a mission of the stealthy first-person-action game featuring main character Corvo Atano. Both videos showcase the same mission, but one displays a stealthy approach to the game, while the second video shows a more violent and less stealthy version of the game. In the video commentary, the co-creative directors mention that there are many ways to progress through missions in the game. When entering a building called The Golden Cat, they make it a point to say that there are at least 8 different ways to infiltrate the building. Breaking into buildings isn't the only part of Dishonored that offers choices to the player. Encounters with enemies can be dealt with a knife, a knock out, or even a sneaky maneuver that keeps Corvo out of sight. The videos below also show some of the unique abilities that Corvo Atano has at his disposal.
Dishonored is expected to release October 9 on Xbox 360, PlayStation 3, and PC.
Mass Effect 3 producer revealed on Twitter that future DLC will be available.
Mike Gamble, producer for Mass Effect 3, recently tweeted, "Would now be a good time to talk about how we're doing more DLC in the future?" After hinting at more DLC for Mass Effect 3, Gamble responded to himself in another tweet saying, "That was a trick question. We'll save the future DLC for future chats. Don't worry though...there's much more."
While no specific details were revealed, Mass Effect 3 fans will find comfort in knowing that the Extended Cut DLC will not be the last of the additions to the game. Drop by the GameWinners Forum to tell us what DLC you want to see.