Wednesday, July 21, 2004
Nokia today announced that it will co-publish and develop Leisure Suit Larry: Pocket Party for the N-Gage platform. Based on Vivendi Universal Games' classic Leisure Suit Larry series, the N-Gage offering is a 3D adventure that challenges gamers to help Larry get the 'action' he so desperately craves.
Leisure Suit Larry: Pocket Party is the first handheld version of the series and contains gameplay and features that are only available on the N-Gage platform. In addition to the steamy situations and dialogue, the game is the first N-Gage title to feature cell-shading. Leisure Suit Larry: Pocket Party is expected to be released in November 2004.
"Leisure Suit Larry is one of the most loved -- and pitied -- video game characters of all time and has a fanatically loyal fan base," said Pasi Polonen, Director, Games Publishing, Nokia. "Nokia is thrilled to bring such addictive, hilarious gameplay, to gamers."
Gamers assume the role of Larry Lovage, nephew of the original Larry Laffer, and are immediately challenged by Larry's lack of social skills, charm, style and luck. In Leisure Suit Larry: Pocket Party, players explore an extensive and highly detailed 3D college campus, while solving puzzles and engaging in risque activities. As they search for the ultimate good time, gamers bump into Rosie Palmer, the head cheerleader at Larry's college. Attempting to win over Rosie's heart, Larry is thoroughly embarrassed by her jock boyfriend Chuck Rockwell -- humiliation never stopped Larry before and he is determined to do anything to be with Rosie.
Leisure Suit Larry: Pocket Party features more than 30 hours of gameplay, 10 outrageous characters, and non-stop steamy dialogue and situations. In addition to Larry, Rosie and Chuck, players will encounter other hysterical personalities such as Loosey, the hot, manipulative cheerleader, Nigh T. Mishons, Larry's soda-guzzling, video game playing friend and Professor Drew Barringmore who prefers letting it all hang out.
Leisure Suit Larry: Pocket Party offers gamers the opportunity to test their social skills against others via head-to-head Bluetooth multiplayer gaming including up to four turn-based two-player mini-games.
Leisure Suit Larry: Pocket Party is being developed by TKO Software, and co-published by Vivendi Universal Games and Nokia.
Posted by
Al on 07/21 at 07:27 PM
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Tuesday, July 13, 2004
The Chaos Theory starts this holiday season on Xbox.
Ubisoft today announced Splinter Cell 3 (working title), the third blockbuster in the Splinter Cell franchise, will officially be called Tom Clancy's Splinter Cell Chaos Theory. In addition to the PC, the game will be available on the Xbox for Holiday 2004, as well as on the N-Gage platform, published by Gameloft. Details on other platforms will be forthcoming. The game, which debuted to massive buzz and won numerous awards at the recent Electronic Entertainment Expo (E3) in Los Angeles, including official show awards for Best PC Game, Best Action Adventure Game, and a Special Commendation for Graphics, is expected to be one of the year's most talked-about titles. The first Xbox screenshots and hands-on details of the game may be found in the August issue of Game Informer Magazine, on stands next week.
With Splinter Cell Chaos Theory, Ubisoft's celebrated Montreal development studio continues to push the interactive and technological possibilities of video gaming, returning to the legendary Splinter Cell franchise for an action gaming breakthrough. The game will offer a completely new gameplay experience, exemplified by a totally open level design, a completely immersive and interactive environment, and advanced AI in which enemies are aware of their environment and remember past events, making them smarter and even more dangerous. In addition, it will offer the best graphics in this generation of games and a unique, collaborative multiplayer experience. Splinter Cell Chaos Theory's features - all courtesy of cutting edge visual and sound technologies - will set an industry benchmark once again.
"Splinter Cell titles have been huge hits on all platforms, and we're thrilled to deliver the latest, greatest installment, Splinter Cell Chaos Theory, to both PC and Xbox gamers in time for the Holiday season!" said Tony Kee, vice president of marketing for Ubisoft. "Both single- and multiplayer elements of the game enjoyed a stellar reception at E3, and we know that Splinter Cell Chaos Theory will be at the top of every player's must-have list this year as it offers a completely new kind of gaming experience, and, with the unbeatable combination of Ubisoft's technological prowess and visionary creativity, it will be the best-looking game on any platform."
The year is 2008. Citywide blackouts... stock exchange sabotage... electronic hijacking of national defense systems... this is information warfare, which has become the most dangerous threat to global stability. To prevent these attacks, you must infiltrate deep into hostile territory and aggressively collect critical intelligence, closer than ever to enemy soldiers. You are Sam Fisher, the NSA's most elite black-ops agent. To achieve your mission you will operate undetected, kill at close-range, attack with your combat knife, shoot with the modular SC20K rifle, and use radical suppression techniques such as the inverted neck break. Work alone, or enjoy the thrill of cooperative multiplayer infiltration missions, where teamwork is the ultimate weapon.
As the enemy evolves, so must you.
* EXCLUSIVE CLOSE RANGE KILLS: From knife attacks to athletic hand-to-hand kills such as inverted neck breaks, dramatic ledge throws and other new moves
* CO-OP STEALTH: Play online or offline multiplayer with a friend and coordinate your infiltration in an all new multiplayer challenge
* REAL WEAPONS OF TOMORROW: The most complete arsenal of weapons and gadgets from the knife to the modular SC20K rifle
* AMAZING REPLAYABILITY: Totally open level design with multi-paths and optional secondary objectives
* ULTIMATE CHALLENGE: Intelligent enemies that make your mission more risky as you must get closer to them than ever before
* HIGH-RISK MISSIONS: Steal sensitive documents from under the nose of your enemies, takeout a terrorist surrounded by his bodyguards...
* AS GOOD AS REAL: Never-before-seen graphics technology offers the best visuals ever seen on any console. Advanced physics engine allows rag doll physics, particle effects and perfect interaction with the environment
* THRILLING SCENARIO: In-game gut wrenching sequences and gripping plot with multiple twists and turns
Posted by
on 07/13 at 03:36 PM
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Wednesday, June 23, 2004
The leading rally game series goes mobile with N-Gage Arena functionality.
Nokia, together with Codemasters, today announced that Colin McRae Rally 2005 is under development for the N-Gage platform. As the first Codemasters title for the N-Gage platform, Colin McRae Rally 2005, developed by Ideaworks3D, will bring all the gripping action from the leading rally game series together with support for racing competitions via the N-Gage Arena.
"It's great to be able to bring Colin McRae Rally 2005, as the most successful brand in rally gaming, to the N-Gage mobile gaming audience," said Jim Darling, CEO, Codemasters. "We're really excited to work with the N-Gage team and build games that take advantage of the mobile connected features of the N-Gage platform."
"It's fantastic to have Codemasters' support for the N-Gage platform and Colin McRae Rally 2005 is a great first title to showcase the talents of the team," said Pasi Plnen, Director of Game Publishing, Games Business Unit, Nokia. "The online support for ghost racing via N-Gage Arena will give rally fans a chance to compete with the best rally gamers from around the world."
"We are thrilled to be working with Codemasters and Nokia to craft the definitive driving experience for the N-Gage game deck," said Adrian Sack CEO of Ideaworks3D.
Colin McRae Rally 2005 is expected to be available in the fourth quarter of 2004.
Posted by
Al on 06/23 at 04:15 PM
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Monday, June 14, 2004
Next generation N-Gage is now scheduled for a U.S. release on July 27. It will launch in Canada at the end of this month, and is already available elsewhere world-wide.
From GamePro, "The improved version of Nokia's N-Gage, the N-Gage QD, has been pushed back a month and now has a July 27 ship date. Nokia says the decision to delay was made to allow a simultaneous launch across all channel partners. 'While the product is ready for shipment,' explained US N-Gage PR boss Steven Knuff, 'we have made a business decision to maximise the impact of the launch by synchronising across all channel partners.'
Posted by
Al on 06/14 at 01:47 PM
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Nokia has trimmed the number of new games to launch for the N-Gage this year, from 100 to 40.
From Reuters, "'"For the Christmas market, there will be (altogether) 40 games available,' Nokia's Chief Strategy Officer Matti Alahuhta said in a presentation at the Nokia Connection 2004 event in Helsinki. There are some 20 titles available now, he said. Nokia said in December it planned to expand its range of games to a total of 50 to 100 titles by the end of 2004."
Posted by
Al on 06/14 at 09:43 AM
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