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NEWSLETTER

Not just game news... News for gamers.
Body Harvest on the N64 from Rockstar North was the character-based vehicle driving mission ancestor to their PS2 title Grand Theft Auto 3.

Headlines

Thursday, May 31, 2012

:: Games :: PlayStation3 :: Xbox 360 ::
Dark Souls DLC Coming To Consoles

This is for all of the Dark Souls console players that won't be getting the Prepare To Die Edition on PC.

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When the Dark Souls: Prepare To Die Edition was announced, bonus content was unveiled that was not included in console versions. The bonus content has been titled Artorias of the Abyss, and it will be available for anyone not purchasing the Prepare To Die Edition on PC. This DLC expansion introduces new weapons, armor, areas, and bosses to Dark Souls.

The DLC will be available this winter for $14.99 on PSN and 1,200 MP on Xbox Live.

Source: Game Informer

Discuss Artorias of the Abyss on the GameWinners forum.

Posted by Nimbus on 05/31 at 05:59 PM [0 Trackbacks]

Wednesday, May 30, 2012

:: Games :: PlayStation3 :: PSN ::
Ratchet & Clank: Full Frontal Assault Announced

Insomniac Games announces the newest Ratchet & Clank installment due this fall on PSN.

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With the approach of the 10th anniversary for the Ratchet & Clank franchise, a related announcement was bound to arise this year. The Ratchet & Clank Collection is due this summer in Europe and fall for North America, so fans of the series can relive their favorite moments from the classic PS2 titles. However, Insomniac Games has announced an entirely new Ratchet & Clank game titled Full Frontal Assault.

Just like Ratchet & Clank Future: Quest For Booty, Full Frontal Assault will only be available on the PlayStation Store at launch. Ted Price, CEO of Insomniac Games, says, "We've returned to the series' classic feel, camera, controls and weapons, while innovating and giving you a whole new way to play." Ted Price also mentions that online features will be available in Full Frontal Assault, but specific details will come later. Details so far reveal that this game will be an experience that old-time fans and newcomers can enjoy equally.

More details on Ratchet & Clank: Full Frontal Assault will arrive as the fall season approaches this year.

Source: PlayStation Blog

Discuss Ratchet & Clank: Full Frontal Assault on the GameWinners forum.

Posted by Nimbus on 05/30 at 04:05 PM [0 Trackbacks]

Thursday, May 10, 2012

:: Games :: Videos :: PC :: PlayStation3 :: Xbox 360 ::
New Assassin's Creed III Gameplay Trailer

Watch Connor assassinate some Red Coats in this new gameplay trailer for Assassin's Creed III

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A new side of Assassin's Creed III shines in its new gameplay trailer (shown below). We see Connor, our assassin protagonist, take on the Red Coats in a stealthy fashion. Hopping from tree to tree, using muskets, and taking on gun-wielding armies are all displayed in the trailer with promising gameplay footage.

Assassin's Creed III is set to release on October 30 this year.



Discuss the Assassin's Creed III gameplay trailer here.
Posted by Nimbus on 05/10 at 05:31 PM [0 Trackbacks]

Tuesday, April 17, 2012

:: Games :: PlayStation3 :: Xbox 360 ::
Play The Dragon's Dogma Demo Next Week

Gamers can get their hands on this highly anticipated RPG early next week

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Dragon's Dogma will arrive on PlayStation 3 and Xbox 360 on May 22nd for Gamers in North America; Europe on May 25th. While the release is still more than a month away, anxious fans of Dragon's Dogma can play the demo available on Xbox Live everywhere and PSN in North America on April 24th.

The demo will allow players to fully customize their characters. These characters will be able to be brought into the full retail release of Dragon's Dogma in May.

Source: GameInformer

Posted by Nimbus on 04/17 at 04:39 PM [0 Trackbacks]

Wednesday, April 11, 2012

:: Games :: PlayStation3 ::
Demon's Souls Severs Go Offline May 31st

Demon's Souls inevitable fate has arrived

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Demon's Souls fans were happy to hear that ATLUS was not going to shut down the North American servers in 2011. However, ATLUS noted that the time would come in 2012. Well, that time is now. In a statement sent to GameInformer, Tim Pivnicny, ATLUS VP of sales and marketing, talks about the situation:

"On October 6, 2009, North American gamers expectations of what an online roleplaying experience could be were forever changed. With DemonҒs Souls, gamers received a title of breathtaking scope and vision, a project built on experimental cooperative and competitive multiplayer concepts, offering users both direct and indirect methods of communication and interaction. Elements of every connected players single player world carried into the worlds of others, sometimes as nothing more than an echo or afterimage, and other times in the form of an alliance or invasion. With countless hazards to memorize and plan for spread across each of the gameҒs sprawling dozen-plus worlds, the ability for players to leave hintsor, potentially, deceptionsחand to view the final moments of other adventurers lives, created an unprecedented form of RPG crowd-sourcing that remains revolutionary to this day.

When subtle interactions were insufficient assistance, players could call across dimensions for assistance, pulling the weakened spirit forms of other adventurersҗunable to communicate using conventional voice chat in order to preserve the games intense atmosphereҗinto their worlds to help them defeat the games unforgettable boss monsters. Other less altruistic spirit form users could invade the world of living adventurers and try to revive themselves by quite literally stealing that life from another. All of these online elements, all of the ways in which gamers would interact with each other, served to enhance and complement the core game and were designed so as to neither diminish nor distract from the experience and thrill of simply playing the game.

It has been a tremendous honor and privilege for all of our staff at ATLUS to have been involved with so innovative and groundbreaking an interactive entertainment experience. We poured our heart and soul into every facet of our involvement with DemonҒs Souls, particularly the titles memorable Deluxe Edition, which served as the only avenue through which to purchase the gameҒs official strategy guide. It was also of the utmost importance for us to sustain the games online experience as long as possible, even beyond the point at which sales could help to offset the expense. Regrettably, the online servers cannot be sustained forever and now the end draws near. Thank you to the unparalleled passion and support of the DemonҒs Souls community throughout these last two and a half years. The online adventure may end soon, but the memory of itjust like that of every boss strategy, every level floor plan, and hidden secretחlives on in the gamers for whom the game was so special.

Long live Boletaria!"

The servers for Demon's Souls will officially go offline on May 31st. The single-player functionality of the game will still work, but online occurrences will no longer exist. So, jump on Demon's Souls on May 31st if you want to enjoy the end of Demon's Souls online glory.

Source: GameInformer

Discuss this topic on the GameWinners Forum

Posted by Nimbus on 04/11 at 04:58 PM [0 Trackbacks]
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