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NEWSLETTER

Not just game news... News for gamers.
The first game cartridge to use a battery back-up to save its progress was The Legend Of Zelda (NES).

Headlines

Saturday, July 24, 2010

:: Games :: Technology :: PlayStation3 ::
PlayStation 3's Sly Collection to Have a 3DS-esque Slider?

Game developer considering controller activated slider to adjust 3D appearance.

Bearing in mind this falls squarely into the realm of "what ifs" for now, an unnamed Sony producer -- likely someone from Sanzaru Games -- spoke with Kotaku's Stephen Totilo about the possibility of adding an effect slider to the upcoming compilation. While the PlayStation 3 requires both a 3DTV and a pair of 3D glasses to display games in 3D, the strength and direction of the effect are controlled through the game itself. Under normal circumstances, for the full 3D effect, players would need to be seated within a certain distance from the television while also having to face the screen from specific angles. By mapping control of the game's 3D effect to, for example, an analog stick, developers may be able to allow players to "pick their own spot, more or less, and then adjust the intensity of the 3D graphics to suit their position."

The Nintendo 3DS comes with a slider built into it, but the PlayStation 3 currently has no means of adjusting these effects; players have to adapt, not the games. Following a change in Sony's ToS regarding discomfort caused by prolonged exposure to the console's 3D effect, this seems like a good solution for everyone. The Sly Collection is due for release this holiday season with, or without, the effect slider. In the case of the latter, hopefully Sony doesn't let this concept go to waste.


Source: Kotaku

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Posted by Warp on 07/24 at 09:11 AM [0 Trackbacks]

Tuesday, July 20, 2010

:: Entertainment :: Games :: Technology :: PC :: PlayStation3 :: Wii :: Xbox 360 ::
Canada Given Netflix Streaming

The popular movie streaming service announced plans to provide its' service in Canada.

Netflix, the service that popularized the movies-by-mail service, has announced plans to introduce its' live streaming service in Canada before the end of 2010. Today's announcement didn't include specifics on price or an approximate launch date, nor did it mention specifics about how the Netflix streaming service would be provided to Canadians. It's expected that video game consoles will be the primary target, similar to how Netflix presently delivers its' streaming service in North America.

The statement released by Netflix states that the service will be available on a "range of consumer electronics devices capable of streaming from Netflix." This will be available "later this year," with the initial focus being on English-release titles. Plans to introduce French-language movies and series' will be introduced at a later date.

Canadians interested in signing up for the service can do so via Netflix.ca and will be notified via email when the service launches.

Source: GameSpot

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Posted by Apollo on 07/20 at 04:29 PM [0 Trackbacks]

Wednesday, July 07, 2010

:: Games :: Technology :: DS :: PSP :: Wireless ::
3G Network Connections May Come to Next-Generation Portables

According to the Wall Street Journal, Japanese wireless carrier NTT DoCoMo Inc. is presently in talks with as yet unnamed "videogame-device makers" to bring 3G to future hand-held devices.

Nintendo and Sony both, unsurprisingly, declined to comment. While merely a rumor as-is, Nintendo of America President's Reggie Fils-Aime has stated previously that Nintendo plans to expand upon and improve its online services. Nintendo's President, Satoru Iwata, also commented on the way Amazon has set up their Kindle e-book reader. Enabling the upcoming Nintendo 3DS to connect to 3G networks would certainly be a good first step forward.

Sony is no stranger to 3G networks, already having numerous 3G-enabled devices such as e-book readers. "Yusuke Tsunoda, an analyst at Tokai Tokyo Research Center, said talks of a carrier partnership are a sign that the videogame-hardware makers are feeling the pressure from smartphones, which are used to download and play simple games," reports the Wall Street Journal. Considering the success of mobile games in Japan and Nintendo declaring Apple's products, such as the iPad, the enemy of the future, it seems to be more a matter of when than if.


Source: The Wall Street Journal, via Kotaku

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Posted by Warp on 07/07 at 03:51 PM [0 Trackbacks]

Saturday, February 28, 2009

:: Games :: Technology :: PlayStation3 ::
Killzone 2 - Opening

Two years after the Helghast assault on Vekta, the ISA is bringing the fight to the enemy's home world of Helghan. Taking the role of Sev, the battle-hardened veteran of the special forces unit known as the Legion, players will embark upon a mission to the planet Helghan to capture the Helghast leader, Emperor Visari, and bring the enemy's war machine to a halt. For Sev and his squad, the invasion of Helghan is just the beginning. Tasked with securing Pyrrhus, the Capital City, the team quickly discovers that the Helghast are a formidable enemy on their home planet. Not only have they adjusted to the planet's hostile conditions, they have also harnessed a source of power from the environment that can be used against the ISA. Sev and his team soon discover the fight is greater than simply addressing the enemy forces; the Legion must also learn how to handle the effects of the fierce enemy planet.

Have a look at the introduction sequence and the first several minutes of game play.

Posted by Al on 02/28 at 11:59 PM [0 Comments] [0 Trackbacks]

Friday, July 15, 2005

:: Technology ::
New TV screen tech allows games and shows to appear simutaneously

The new type of LCD display will show two different images, depending on where the audience is sitting.

From Times Online, "Equipped with DualView a British technology designed at Sharpגs laboratories in Oxford a flat-screen TV can be showing EastEnders to everyone sitting on the right-hand side of the sofa, while those on the left (and listening with headphones) could be playing a video game or watching the snooker. The crucial factor is the angle from which the viewer is watching the screen."

"The screen has been designed so that the two angles are well within the bounds of normal viewing behaviour. At about 3ft from the screen, two people sitting just a foot apart would see different pictures. And in each case, the image would occupy the full screen."

"That would make a big difference to video games, since if two people were playing they could both see the full screen rather than have to put up with the present arrangement of splitting it in half."

Posted by Al on 07/15 at 11:15 AM [0 Comments] [0 Trackbacks]
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