Wednesday, July 19, 2006
2K Sports announced new standard-setting features for NHL 2K7.
The top-rated hockey video game for four-straight years, NHL 2K7 introduces a completely new skating engine to give users the true on-ice movement of an NHL game. Additionally, Pro Control receives new enhancements to both offensive and defensive controls, giving hockey fans thrilling new ways to attack and defend on the ice. These new features elevate the realism of the sport, delivering the best hockey experience on any system.
"Year after year, we've been delivering new and innovative ways to play the exciting game of hockey," stated Greg Thomas, president of Visual Concepts, a 2K Sports studio. "The new skating engine in NHL 2K7 far surpasses anything we've ever produced and the advancements made in Pro Control add the excitement and control our fans have been craving."
Hundreds of new skating animations have been captured to bring an unprecedented level of high quality to all the skating movements in NHL 2K7. Hockey players in NHL 2K7 will glide, turn, stop, and adjust their movement on the ice with astounding realism. Not only will skating look much more natural, players will also experience the true momentum of skating whenever players dig into the ice to accelerate or carve the ice to make sudden stops. The new skating engine adds both remarkable visual excitement and an entertaining gameplay challenge to all hockey fans. In addition to the numerous new skating animations, several new checking, passing, and shooting animations have been added, making all the action in NHL 2K7 flow with amazing detail.
New gameplay enhancements have been added to Pro Control , giving users offensive and defensive tools to utilize on the ice. While on offense, players now have the ability to execute drop passes, allowing users to setup new screen plays and create new scoring opportunities to catch the goalie off-guard. Pressure Control brings a tactical element to defensive hockey as players now can instruct teammates to defend opposing players while on the ice. Varying degrees of pressure can be selected - whether it's telling your teammate to shadow a selected opponent or deliver a big check - allowing players new defensive options on the fly. Pro Control in NHL 2K7 will deliver the offensive and defensive options hockey fans have been asking for, truly delivering the next generation of hockey.
NHL 2K7 --featuring 2006 Hart Memorial Trophy recipient, Joe Thornton on the cover-- will be available for the Xbox 360 and Xbox video game and entertainment systems from Microsoft, the PlayStation 2 computer entertainment system and the PlayStation 3 computer entertainment system. More features will be detailed at a later time. NHL 2K7 for Xbox 360, Xbox and PlayStation 2 are slated to release in September 2006, with the PlayStation 3 coming this holiday season.
Posted by
Al on 07/19 at 01:19 PM
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Friday, June 23, 2006
Electronic Arts has announced that Need for Speed Carbon is in development and will hit the streets this November.
Developed by EA Black Box in Vancouver, British Columbia, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.
"We pride ourselves on our ability to reinvent the franchise and continually uncover new and exciting trends in car culture. Canyon Racing is a real test of a driver's skill and we think it provides a fantastic game play opportunity to lean into," said Larry LaPierre, the game's executive producer.
What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighbourhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
Need for Speed Carbon will be available for Xbox 360 video game and entertainment system, PlayStation3 computer entertainment system, and Wii as well as the PlayStation2 computer entertainment system, Xbox videogame system from Microsoft, Nintendo GameCube, Nintendo DS, Game Boy Advance, PSP (PlayStation Portable) handheld entertainment system, PC and mobile.
Posted by
Al on 06/23 at 01:40 PM
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Thursday, June 22, 2006
Microsoft today announced that X06, the Xbox brand experience for the games and entertainment industry, will be held on 27th and 28th September this year.
It was also revealed that the glamorous, cosmopolitan and cultural city of Barcelona will be playing host to this year’s exclusive event.
Europe’s top media, partners, publishers and developers will be invited to the Catalan capital to experience the incredible evolution of the Xbox 360 console and the exciting offerings it is bringing to Europe.
At X06 Microsoft will unveil more plans for the Xbox 360, showcase the breadth of the next-generation line-up of games, the next wave of accessories and new world-class Xbox Live entertainment experiences along with the latest Games For Windows announcements.
For the first time Microsoft will also welcome South Africa, Hungary, the Czech Republic, Slovakia and Poland to the event having recently announced the launch of the Xbox 360 in these countries by the end of 2006.
Previous X0 events have been the setting for high-profile announcements such as the European pricing details for Xbox (2001); Xbox Live and the acquisition of Rare (2002); the unveil of the new Xbox branding (2003) and the fantastic launch games line-up for Xbox 360 (2005). This year’s event will be no exception, and visitors to the Barcelona event should expect to be blown away with exclusive news announcements and amazing next generation gaming experiences.
As always, third party publishers and developers will have a strong presence, and will be using X06 as a platform to unveil major announcements and showcase forthcoming Xbox 360 titles.
A highlight of the gaming calendar, Xbox enjoys this opportunity to bring gamers together from across Europe and create a unique and immersive experience for their guests. Commenting on the announcement, Chris Lewis, regional vice president, Xbox, Europe, Middle East and Africa (EMEA), said: “We are really looking forward to X06 in Barcelona and believe this will prove to be an amazing experience for gaming enthusiasts across Europe. We have some exciting announcements to make and even more to show people. X06 will firmly place Xbox 360 as the console of the next generation.”
Xbox will be sending out more communication and invitations over the next few weeks.
Posted by
Al on 06/22 at 01:37 PM
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Wednesday, June 21, 2006
Reengineered from the ground up for Sony and Microsoft's next-generation consoles, Tony Hawk's Project 8 immerses players in the definitive skateboarding experience using ultra-realistic graphics, enhanced physics and extremely responsive controls that simulate the feeling of skating with every trick and bail.
The game challenges players to experience the intensity and pressure of skating against some of the world's top pros in true to life competitions as they aim to become the #1 skater and establish their town as a skateboard destination. Delivering continuous skating action in a free-roaming living environment, Tony Hawk's Project 8 incorporates the series' most popular features, all of which have been enhanced with next-generation technology.
Next Generation Gameplay Brings Skateboarding to Life: Tony Hawk's Project 8 is built from the ground up with an entirely new engine for Sony and Microsoft next-generation consoles and features the most advanced graphics ever for a Tony Hawk game, including full 3D body scans of pro athletes and motion captured skateboard tricks. Gamers have the freedom to progress through the game in multiple ways and decide the type of pro skate they want to be.
Most Unique, Robust and Realistic Skateboarding Game Experience Ever: Tony Hawk's Project 8 offers more goals, side-missions, secret areas and mini games than any other Tony Hawk game. Players track stats with new in-game record keeping, switch characters mid-game to accomplish a goal, or just skate how they want to skate.
Innovative, Never-Before-Seen Gameplay Elements: Featuring new gameplay mechanics, Tony Hawk's Project 8 challenges fans with the most goals ever in a Tony Hawk game. Players interact with pro skaters who teach special tricks and show paths to secret areas. New elements include:
- Filmer and Photo Goals – On the way to #1 pro-skater status, players must trick through photo shoot locations, or follow a filmer with a video camera and complete his instructions while keeping up with him.
- “Picture-in-a-Picture” – Player can watch gameplay unfold on the main screen while observing the action on film in a superimposed video box.
- “Movable Ramps and Rails throughout the city” – Place ramps and rails to set up amazing lines and/or gain access to secret spots.
- “Impress the Locals” – For the first time ever, players must impress in-game citizens and pedestrians to build up respect. The pedestrians watch players perform tricks, laugh at brutal bails and punch players in the gut for knocking into them.
Enhanced Physics and Responsive Controls: The new physics system introduces advanced grinds and bails that allow players to control falls and minimize or maximize damage for fun with the innovative new ragdoll bail mode. A greater sense of momentum and gravity is impossible to miss, and provides the most realistic virtual skate experience ever.
Publisher: Activision Publishing, Inc.
Developer: Neversoft Entertainment (Xbox 360, PS3)
Shaba Games (Xbox, PS2 – NOTE: gameplay/content may vary)
PSP (Page 44 Studios)
Release Date: Fall 2006
ESRB rating: “RP” (Rating Pending by the ESRB)
Posted by
Al on 06/21 at 01:31 PM
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Wednesday, May 10, 2006
Delve into the past and get acquainted with some of the finest arcade classics around as Capcom today announced Capcom Classics Collection Vol. 2 for the PlayStation2 and Xbox.
The sequel to the acclaimed 2005 compilation, Capcom Classics Collection Vol. 2 offers up more legendary and rare classics of yesteryear. Witness old school gaming at its best as this eclectic collection contains 20 golden titles of the past that wait to challenge a player's skillfulness. There's something for everyone as Capcom Classics Collection Vol. 2 delivers an assortmentof masterpieces for the brawler, side-scrolling shooter or platformer fan in all of us. Capcom Classics Collection Vol. 2 is scheduled for release throughout North America in Q4 2006.
"The first Capcom Classics Collection for the PlayStation 2 and Xbox was a phenomenal success, proving our commitment to continuously deliver what gamers want which is quality entertainment,” said Todd Thorson, director of marketing, Capcom Entertainment. "This latest sequel epitomizes our philosophy and demonstrates that classic gaming never goes out of style."
Capcom Classics Collection Vol. 2 reacquaints players with the revolutionary games of their time while providing countless rounds of quarter-free entertainment. Each treasured favorite contains bountiful bonus features including remixed soundtracks, original art and history that will leave everyone wanting for more. Homes will turn into a virtual arcade halls as this 20-in-1 compilation will have players flashing back to the good old days and introduce toa new generation the titles that helped define Capcom's legacy as a leading worldwide developer and publisher.
Capcom Classics Collection Vol. 2 includes the following features:
-- 20 timeless masterpieces on one disk
-- Jam-packed action for countless hours of classic entertainment
-- Bonus content – Listen to remixed music and view original artwork.
Posted by
Al on 05/10 at 10:23 AM
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